Had the pleasure of joining the NVIDIA art team to push out Project Sol our real time demo for our new RTX card line. The demo was shown in realtime at 30FPS at Siggraph and GDC this year. I helped with the in game side focusing on the in game assets, substance work/texturing, perf, and some minor modeling of things with the amazing work of,
Gavriil Klimov - www.artstation.com/hexeract
Gregor Kopka - www.artstation.com/scrutch
Jacob Norris - https://www.artstation.com/purepolygonsIlya Shelementsev - www.artstation.com/devmod
Fred Hooper - www.artstation.com/freddyhoops
also the amazing work of NVIDA's bad ass engineering team and our group of Kick ass contractors.
Its so cool to see this kind of stuff coming to realtime and even crazier to be part of it. Thanks guys and a big shout out to Gav, Jacob, Greg, Fred, Brian and Illya on to the next epic bad ass project!
More coming soon!